← Selected work

Babbel

Bringing the culture to learners who couldn’t travel

Language learning, B2C mobile

Role
Product Manager · strategic design
When
Jul – Nov 2020
Team
User researcher, UI designer, learner experience designer, BRAVI game studio
Goal
Casual learning experiences and a new metric, Learner Minutes

Babbel Travel sold language trips to schools abroad. In March 2020 travel stopped, and the product with it. I joined as senior UX designer; during discovery the head of product switched my role to product manager so someone could steer the team.

8
in-depth interviews in 2 languages
5
concepts tested cheaply
1
concept killed early
2024
Webby honoree for the audio adventure
Aventura on the Babbel Express in the Babbel app and on podcast platforms

01 · The problem

March 2020: the trips stopped

Before

Babbel Travel sold language trips to schools abroad.

March 2020

Travel stopped, and the product with it.

The real problem

Learners had no way to get close to the language. Alone, lessons felt repetitive and people dropped off.

So: how do we bring the country to them?

02 · My part

A 3-month plan to find out, cheaply

Question it

Mythbusters on our assumptions. Research objectives. Should progress-seekers come first?

Test it

Landing page smoke test, pop-up surveys in the product, customer support validating ideas.

Build it with people

Learners who had booked a trip, co-creation with language schools, virtual events and workshops.

03 · My part

How the research was run

8 in-depth interviews: 4 users and 4 non-users, 4 beginners and 4 intermediates, in English and Spanish. Two prompts did most of the work: “When you think of culture, what comes to mind?”, answered in words and then pictures, and “A foreign friend wants to learn your culture. Where should they start?”

A participant's board of words and pictures describing a culture
A participant's board of words and pictures describing a culture
What a friend should do first, and which topics to learn
What a friend should do first, and which topics to learn

04 · Key decision

One hypothesis, 5 cheap concepts

Before any concept, we agreed one hypothesis: closeness to the culture is what makes reviewing worth doing.

ConceptWhat testing taught usWhere it landed
Culture ClassroomLive cooking, language and people at once was overloadDiscarded
Culinary videosDepends on content partners like Kitchen StoriesExploring content
Marketplace of eventsPartner schools already ran online eventsNeeds a pilot school
Guided video tourLearners want to visit and talk to localsSecond test round
Passport ToReuses podcasts and articles we already hadPrototyping

05 · Key decision

We killed Culture Classroom

Cooking, language and live interaction at once was cognitive overload, and live cooking classes were far from our strengths and hard to scale. But learners really did want language and cooking together, so what survived became 2 cheaper ideas: culinary videos and the events marketplace.

Testing Culture Classroom: a live cooking session
Testing Culture Classroom: a live cooking session

06 · Key decision

Tested where learners already were

A guided food walk through Rome went out on Babbel Travel’s social channels. Passport To, audio stories from locals with quizzes, started with Edinburgh. I also worked with the game studio on in-app mini-games and connected every cultural experience back to what learners had studied, so it doubled as review.

Guided video tour: a food walk through Rome
Guided video tour: a food walk through Rome
Passport to Edinburgh: story map, audio player and quiz
Passport to Edinburgh: story map, audio player and quiz

Outcome

An audio adventure the Webbys noticed

The interactive audio story, Aventura on the Babbel Express, was named an Honoree in the 2024 Webby Awards, Science and Education Podcast category. The casual learning experiences got clearer goals, progress carried over from lessons, and tracking from day one.

The audio adventure inside the Babbel app
The audio adventure inside the Babbel app

What I'd do differently

What you count is what you'll build

What Learner Minutes told us

People were spending time in the cultural experiences.

What it never told us

Whether they were progressing.